The player can also physically see her for a frame in the Meat Factory's camera. On Camera 3, you can see (for a split second) Karen's electrical waves.Karen and Sandy both share the same model and jump-scare animation.Technically, she is the only new animatronic in the game, even though mostly all the animatronics could be defined "new" as well as they have all been "upgraded".Krabs and Patrick will, if they're seen right outside the office, sink their posture seconds before the jumpscare, yet they can still manage to attack the player before Karen or Squidward does. Similar to Squidward, once Karen is guaranteed to kill the player, Spongebob, Mr.Karen's usual route is Camera 5, Camera 3, the Meat Factory, the Stairs, and near the office. You can also tell if Karen is in the office because it won’t let you into the camera. Players must close the right door when they seen static in the Right Hall, as Karen does not appear in the door and Karen will appear and kill you if the player doesn't do so. Whenever Karen manifests in a room, the camera in that room will malfunction, and only static will be visible. Karen will roam the Chum Bucket, heading to the office. Though this is true, Sandy and Karen are a bit different, that Karen has noticeable electrical green waves revolving around her. Karen is the quinary antagonist in Five Nights at the Chum Bucket.Īccording to the creator, Dakota Wood (KentuckyFriedBlaziken), Karen uses the same model as Sandy Cheeks.
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